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UX/UI | Mobile App Design + Prototype
2025

Project Overview
The Know Your Rights for Immigrants mobile app was developed as a user interface redesign and interactive prototype for a civic-focused resource. The assignment focused on rethinking an existing rights-based mobile or web application to better address user needs, clarity, accessibility, and usability within a public-service context. The central challenge was restructuring a dense, resource-driven experience into a tool that could provide more direct access to critical information and support—including structured legal resources, connections to legal assistance, and automated communication features—while remaining clear and navigable in stressful or time-sensitive situations.
The redesign explored information architecture, navigation patterns, visual hierarchy, and component systems to create more structured and digestible information flows. A high-fidelity interactive prototype was developed to test these decisions and refine the relationships between content, navigation, and interaction. The project demonstrates an approach to civic UX that prioritizes legibility, intuitive interaction, and iterative prototyping, while considering how the same information could extend beyond the phone through a companion watchOS experience for quick access to critical resources.
System
Process
Outcomes
The Know Your Rights project reinforced for me that designing for information access is not simply a matter of organizing content—it is about understanding how people may encounter that information and what they need from it in the moment. Restructuring a dense civic resource into clearer pathways for legal information, resource connections, and communication made the interface feel less like a database and more like a tool for immediate support. The project pushed me to think carefully about hierarchy, language, interaction, and accessibility as interconnected parts of the experience rather than separate design considerations.
The addition of a wearable extension also expanded the project beyond a conventional mobile interface. Translating critical information into a much smaller, more immediate format challenged me to determine what information is most useful when time, attention, and screen space are limited. Together, the mobile and watchOS concepts helped me see interface design as a system that can adapt to different circumstances while maintaining a consistent visual and interaction language. The project strengthened my interest in designing interfaces that remain clear and usable under pressure, and reinforced the importance of designing around the user's situation rather than simply the capabilities of the technology.
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